The pulley attached to the car bumps over the roller wheels, and as long as the cable stays on the other rollers at the same time the cable stays intact. With corners they have 4 or 5 rollers so it is always on several rollers, and they also have rollers that spring down from the top - I dunno if you’d need those or not with your setup.
It means you get a bump on the corners, but it might be a lot lighter / less expensive than running a track.
Thanks Joe! Yeah I’m not sure about the corner thing yet. I’ve only made two of these videos so far, so what ppl are seeing is really the “genesis” and evolution of this filming technique that I’ve adapted and modified for MUni. I am having a total BLAST with it!
I genuinely believe that this coiuld truly revolutionize the way Unicycle films are made, especially MUni! Or at the very least, a fantastic new dimension in filming MUni!
I’m so excited about the seemingly endless possibilities, and already I’ve made some cool improvements: I can now do “flyover” shots by getting the high side of the cable waaay up in trees, without climbing and can be secured and untied at ground level!
Also, I made a really cool “tow line” for pulling the rig back uo to the start point, then when i’m ready I simply let it go and it instantly retracts! Again the thing I love so much is that I can set it up and do all the filming by myself and the whole rig fits easily in my camelbak! More to come!
I rellay enjoyed that vid and the filming. I am sure I will try to built something like that too (however I am not good at building such things).
At home I have a model aircraft which I almost never use. I was thinking about using the motor and servos for that. In addition to that something like a wireless webcam came into my mind. in combination with the servos and a laptop you could adjust the camera while it moves along the line (though you will need another person then). I don’t know if I can set this up the way I want but for sure I will try it.
Thanks Terry for bringing that great idea to unicycling.