what do you guys think should i wright 2 ea games and get them 2 make a univideogame?

what do you guys think should i wright 2 ea games and get them 2 make a univideogame?

What’s the point in a uni video game when you can go out and uni for real? :thinking:

Amen to that.

Ed

It would be kinda cool, but I would rather Uni for real.

this is all the unicycling game you’ll ever need. it’s totally awesome.

You should probably tell them that you will remburse all the millions they spent after the game flops with only 2000 sales.

On the otherhand, wasn’t there going to be a jackass game where there is unycling in it?

ehhh…don’t bother. I don’t think people would like it, and I sure wouldn’t want people thinking unicycling was as easy as punching buttons, like skateboarding is now.

I think someone who knows English should write the letter if anyone does…

But I agree with onelesscar.

The most the game would have to offer is is a lot of flip tricks, and using those into grinds and spins, you would have to create and program them to do tricks that no one else can do yet, like frontflips, backlips, supermans, superman to spinning the uni, then pulling it back under you.

We will need a lot more skills or else the street section of the game would get boring fast.

We would also have to use a whole new system, unis are direct drive, so halfpipes and ramps are almost useless, unless we add a section for BC Wheels.

Having freestyle moves would be nice, then you could perform those and get point, like this one bmx game I used play, ‘bmx XXX’ it allowed you to do all the vert style stuff, but you could do flatland moves just as well, it was nice being able to do that, specially when get a huge combo.

You could probably make a Muni section, with spots from the most famous hardcore spots on the planet, and then spice them up with some grinds and a little more gaps, to make the muni riding more flary, also, adding skinnies and northshore into the game would make it better, so you could control your balance somehow, while using whatever other buttons to pedal, and all the other stuff needed.

A trials section of the game would be pretty different, you could probably have pre-made courses and pre-laid out lines, and then choose the line, the game loads, and it would be like the olympic style games, where you have push a button really fast to get the max height, once you land, you gotta hold it there for 5 seconds without tipping, so one of those balance bars can come up like in the tony hawk games, then do that through the line. Also, we could premake our own trials courses and then create are own lines to try to complete.

EDIT: like the game tony hawk, we could have pro riders like Ryan atkins and Yoggi, Shaun and Xav, KH and Karl and many more, and could unlock them after beating the game with our regular chracters.

We could start off by using a crappy no-name uni, then upgrade as we get tokens or something we have to collect, then be able to upgrade from Torkers to KH, and we can also unlock riders profile with videos, and have trailers from Defects and other stuff like that.

From the other univideogame thread:

Based on the amount of time most of you spend on your computers, I think there is a huge market.

I think you should play a spelling video game if you want anyone to take your seriously.

Take your what seriously?

:smiley:

I would send ea a e-mail with a cool unicycling video file.

i say- yes

heh that makes me want to get a super nintendo and that game

they should make a motarized uni, like a dirt bike with one wheel :sunglasses:

What, like this? http://www.theriotwheel.com/